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An oathbreaker is a paladin who breaks their sacred oaths to pursue some dark ambition or serve an evil power. Whatever light burned in the paladin's heart been extinguished. Only darkness remains.
May 26, 2015 Random Tables of the Dungeons and Dragons 5th Edition Dungeon Master's Guide. By Mike Shea on 26 May 2015. The 5th Edition Dungeon Master's Guide is packed with useful information for your 5e Dungeons and Dragons game. One of its most useful features is the huge amount of. Latest 5th Edition Products in the Open Gaming Store! Book of Heroes: Fearless Barbarian Paths (5e) Treasury of the Orient (5E) TPK GAMES - CLEARANCE PRINT BUNDLE 2! OPEN GAMING 5e CLEARANCE PRINT BUNDLE; Vast Kaviya Primer. The D&D 5th Edition compendium contains all the rules and information that you need to run a 5E fantasy game using the world's most popular roleplaying game system. We've included lists of all the rules, spells, monsters, classes, and items for you to peruse and quickly reference during your games. Dive in and start playing today! Microsoft pdf converter windows 10. Dungeon Master’s Guide. Preparing the Adventure Before you show up to run a D&D Adventurers League adventure for a group of players, you should do the following to prepare. Make sure to have a copy of the D&D Basic Rules or the Player’s Handbook. Read through the adventure, taking notes of anything you’d like to highlight or remind. Questions or comments can be directed to [email protected] provided by Reaser. Rules provided by Wizards of the Coast under the OGL 1.0a. Check out the GitHub repo. Website built with MkDocs. Download the offline version of this site here.here.
Oath Spells
You gain oath spells at the paladin levels listed.
Oathbreaker Spells | |
---|---|
Paladin Level | Spells |
3rd | Hellish Rebuke, Inflict Wounds |
5th | Crown of Madness, Darkness |
9th | Animate Dead, Bestow Curse |
13th | Blight, Confusion |
17th | Contagion, Dominate Person |
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Control Undead. As an action, you target one undead creature you can see within 30 feet of you. The target must make a Wisdom saving throw. On a failed save, the target must obey your commands for the next 24 hours, or until you use this Channel Divinity option again. An undead whose challenge rating is equal to or greater than your paladin level is immune to this effect.
Dreadful Aspect. As an action, you channel the darkest emotions and focus them into a burst of magical menace. Each creature of your choice within 30 feet of you must make a Wisdom saving throw if it can see you. On a failed save, the target is frightened of you for 1 minute. If a creature frightened by this effect ends its turn more than 30 feet away from you, it can attempt another Wisdom saving throw to end the effect on it.
Aura of Hate
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Starting at 7th level you, as well any fiends and undead within 10 feet of you, gain a bonus to melee weapon damage rolls equal to your Charisma modifier (minimum of +1). A creature can benefit from this feature from only one paladin at a time.
Traktor dj on ipad pro. At 18th level, the range of this aura increases to 30 feet.
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Supernatural Resistance
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Super dangan ronpa 2 english patch download. At 15th level, you gain resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
Dread Lord
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At 20th level, you can, as an action, surround yourself with an aura of gloom that lasts for 1 minute. The aura reduces any bright light in a 30-foot radius around you to dim light. Whenever an enemy that is frightened by you starts its turn in the aura, it takes 4d10 psychic damage. Additionally, you and any creatures of your choosing in the aura are draped in deeper shadow. Creatures that rely on sight have disadvantage on attack rolls against creatures draped in this shadow.
While the aura lasts, you can use a bonus action on your turn to cause the shadows in the aura to attack one creature. Make a melee spell attack against the target. If the attack hits, the target takes necrotic damage equal to 3d10 + your Charisma modifier.
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After activating the aura, you can't do so again until you finish a long rest.
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